SORTIE Core C++ Documentation
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Establishment - Version 1.0. More...
#include <Establishment.h>
Public Member Functions | |
clEstablishment (clSimManager *p_oSimManager) | |
Constructor. More... | |
~clEstablishment () | |
Destructor. More... | |
void | GetData (xercesc::DOMDocument *p_oDoc) |
Does setup. More... | |
void | Action () |
Performs establishment. More... | |
void | TimestepCleanup () |
Zeroes out the seed grid. More... | |
Public Member Functions inherited from clBehaviorBase | |
virtual float | GetBehaviorVersion () |
Gets the behavior version number. More... | |
clBehaviorBase (clSimManager *p_oSimManager) | |
Constructor. More... | |
virtual | ~clBehaviorBase () |
Destructor. More... | |
virtual short int | ValidateVersionNumber (float fTestVersion) |
Makes sure that the version number of a file passed is between the minimum and current version numbers. More... | |
virtual void | RegisterTreeDataMembers () |
Registers tree data members. More... | |
virtual void | SetSpeciesTypeCombos (short int iNumCombos, stcSpeciesTypeCombo *p_whatCombos) |
Sets the species/type combos for a behavior. More... | |
virtual void | SetNameData (std::string sNameString) |
Sets the string for the parameter file behavior. More... | |
virtual short int | GetNewTreeInts () |
Gets the number of new tree integer data members this behavior wants to register. More... | |
virtual short int | GetNewTreeFloats () |
Gets the number of new tree float data members this behavior wants to register. More... | |
virtual short int | GetNewTreeChars () |
Gets the number of new tree character data members this behavior wants to register. More... | |
virtual short int | GetNewTreeBools () |
Gets the number of new tree bool data members this behavior wants to register. More... | |
virtual short int | GetNumSpeciesTypeCombos () |
Gets the number of species/type combos to which this behavior applies. More... | |
virtual short int | GetNumBehaviorSpecies () |
Gets the number of unique tree species to which this behavior applies. More... | |
struct stcSpeciesTypeCombo | GetSpeciesTypeCombo (short int iIndex) |
Gets one of this behavior's type/species combos. More... | |
virtual short int | GetBehaviorSpecies (short int iIndex) |
Gets one of the behavior's species. More... | |
short int | GetBehaviorListNumber () |
Gets the behavior list number for this behavior, which differentiates between multiple copies of the behavior in the behavior list. More... | |
void | SetBehaviorListNumber (short int iNumber) |
Sets the behavior list number for this behavior, which differentiates between multiple copies of the behavior in the behavior list. More... | |
std::string | FormatSpeciesTypeQueryString () |
Formats the string for species/types query. More... | |
virtual DOMElement * | GetParentParametersElement (xercesc::DOMDocument *p_oDoc) |
This will get the correct set of parameters for this behavior based on the behavior list position number. More... | |
Public Member Functions inherited from clWorkerBase | |
clWorkerBase (clSimManager *p_oSimManager) | |
Constructor. More... | |
virtual | ~clWorkerBase () |
Destructor. More... | |
std::string | GetName () |
Gets the object's namestring. More... | |
clSimManager * | GetSimManager () |
void | DoObjectSetup (xercesc::DOMDocument *p_oDoc, fileType iFileType) |
Triggers the setup process. More... | |
virtual void | EndOfRunCleanup () |
Performs any necessary cleanup operations at the end of a run. More... | |
Protected Attributes | |
clGrid * | mp_oSeedGrid |
Pointer to the "Dispersed Seeds" grid created by disperse behaviors. More... | |
short int * | mp_iSeedGridCode |
Data member codes for seed grid for number of seeds. More... | |
Protected Attributes inherited from clBehaviorBase | |
short int | m_iNumSpeciesTypeCombos |
How many type/species combos a behavior will act on. More... | |
short int | m_iNumBehaviorSpecies |
How many distinct species are in the combo list - important for filling species-specific values from parameter file. More... | |
short int * | mp_iWhatSpecies |
List of distinct species - for filling species-specific values from parameter file. More... | |
stcSpeciesTypeCombo * | mp_whatSpeciesTypeCombos |
Array of species/type combos that the behavior will act on. More... | |
short int | m_iNewTreeInts |
The number of new tree integer data members this behavior wants to add. More... | |
short int | m_iNewTreeFloats |
The number of new tree float data members this behavior wants to add. More... | |
short int | m_iNewTreeChars |
The number of new tree character data members this behavior wants to add. More... | |
short int | m_iNewTreeBools |
The number of new tree boolean data members this behavior wants to add. More... | |
short int | m_iBehaviorListNumber |
The number of this behavior in the behavior list, to differentiate between possible multiple copies of this behavior. More... | |
float | m_fVersionNumber |
Version number - this will be rounded to 2 digits after the decimal place. More... | |
std::string | m_sXMLRoot |
XML root that encloses the parameters for this behavior. More... | |
float | m_fMinimumVersionNumber |
Minimum version number - this behavior will run parameter data for a file marked between this number and the current version number, inclusive. More... | |
Protected Attributes inherited from clWorkerBase | |
std::string | m_sNameString |
If a behavior has registered a command line command with the sim manager, this allows it to be called. More... | |
clSimManager * | mp_oSimManager |
Pointer to the simulation manager object. More... | |
int * | mp_iAllowedFileTypes |
List of the input file types this object can handle. More... | |
int | m_iNumAllowedTypes |
Number of input file types this object can handle. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from clWorkerBase | |
void | AssembleFileCode (int iFileType, int iFileVersion, char *cCode) |
Creates the proper identifying filecode for an XML file. More... | |
Establishment - Version 1.0.
This behavior germinates seeds into seedlings. For each species to which this behavior is applied, this behavior takes all seeds in each grid cell of the seed grid and randomly places them around the area encompassed by the grid cell. The tree population is allowed to randomly pick a diameter at 10 cm.
To reduce memory requirements, a seedling efficiency routine can be turned on. For each seedling created, it will immediately assess its probability of surviving the next timestep, based on conditions in this timestep (with certain exceptions). If it is determined that the seedling is not likely to survive, it is removed right away. This cuts down on the total number of seedlings that needs to be under management at any one time - which can be significant for particularly fecund trees; millions of seedlings can be created, of which only a few percent will survive the next timestep, but which suck RAM tremendously in the meantime.
A fatal error is thrown if there are no disperse behaviors for the run.
The namestring and parameter file call string for this class is "Establishment". Apply this behavior to species; use any type, since it will be ignored.
Copyright 2011 Charles D. Canham.
Edit history:
--------------—
October 20, 2011 - Wiped the slate clean for SORTIE 7.0 (LEM)
clEstablishment::clEstablishment | ( | clSimManager * | p_oSimManager | ) |
Constructor.
p_oSimManager | Sim Manager object. |
clEstablishment::~clEstablishment | ( | ) |
Destructor.
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Performs establishment.
All seeds get a random location within the grid cell they are in and then become seedlings.
Reimplemented from clBehaviorBase.
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virtual |
Does setup.
This reads in the "use efficiency routine" flag from the parameter file and gets pointers to the dispersed seeds grid.
p_oDoc | DOM tree of parsed input file. |
modelErr | if there is not a disperse behavior used for each species that gets establishment. |
Implements clWorkerBase.
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virtual |
Zeroes out the seed grid.
Reimplemented from clWorkerBase.
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protected |
Data member codes for seed grid for number of seeds.
Array size is # total species.
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protected |
Pointer to the "Dispersed Seeds" grid created by disperse behaviors.