SORTIE Core C++ Documentation
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Stochastic Bi-Level Mortality - Version 2.0. More...
#include <StochasticBiLevelMortality.h>
Public Member Functions | |
clStochasticBiLevelMortality (clSimManager *p_oSimManager) | |
Constructor. More... | |
~clStochasticBiLevelMortality () | |
Destructor. More... | |
void | DoShellSetup (xercesc::DOMDocument *p_oDoc) |
Reads in values from the parameter file. More... | |
deadCode | DoMort (clTree *p_oTree, const float &fDbh, const short int &iSpecies) |
Calculates mortality. More... | |
void | SetNameData (std::string sNameString) |
Captures the behavior name passed from the parameter file to set flags based on expected behavior. More... | |
Public Member Functions inherited from clMortalityBase | |
clMortalityBase (clSimManager *p_oSimManager) | |
Constructor. More... | |
virtual | ~clMortalityBase () |
Destructor. More... | |
void | Action () |
Performs mortality calculations. More... | |
clMortalityOrg * | GetMortOrg () |
Gets the mortality org object. More... | |
void | RegisterTreeDataMembers () |
Triggers the mortality data member registrations. More... | |
short int | GetNewTreeInts () |
Overridden from clBehaviorBase. More... | |
bool | UsesThisMortality (short int iSp, short int iTp) |
Whether or not a species/type combo uses this mortality object. More... | |
virtual void | PreMortCalcs (clTreePopulation *p_oPop) |
Performs calculations before any trees have been killed. More... | |
Public Member Functions inherited from clBehaviorBase | |
virtual float | GetBehaviorVersion () |
Gets the behavior version number. More... | |
clBehaviorBase (clSimManager *p_oSimManager) | |
Constructor. More... | |
virtual | ~clBehaviorBase () |
Destructor. More... | |
virtual short int | ValidateVersionNumber (float fTestVersion) |
Makes sure that the version number of a file passed is between the minimum and current version numbers. More... | |
virtual void | SetSpeciesTypeCombos (short int iNumCombos, stcSpeciesTypeCombo *p_whatCombos) |
Sets the species/type combos for a behavior. More... | |
virtual short int | GetNewTreeFloats () |
Gets the number of new tree float data members this behavior wants to register. More... | |
virtual short int | GetNewTreeChars () |
Gets the number of new tree character data members this behavior wants to register. More... | |
virtual short int | GetNewTreeBools () |
Gets the number of new tree bool data members this behavior wants to register. More... | |
virtual short int | GetNumSpeciesTypeCombos () |
Gets the number of species/type combos to which this behavior applies. More... | |
virtual short int | GetNumBehaviorSpecies () |
Gets the number of unique tree species to which this behavior applies. More... | |
struct stcSpeciesTypeCombo | GetSpeciesTypeCombo (short int iIndex) |
Gets one of this behavior's type/species combos. More... | |
virtual short int | GetBehaviorSpecies (short int iIndex) |
Gets one of the behavior's species. More... | |
short int | GetBehaviorListNumber () |
Gets the behavior list number for this behavior, which differentiates between multiple copies of the behavior in the behavior list. More... | |
void | SetBehaviorListNumber (short int iNumber) |
Sets the behavior list number for this behavior, which differentiates between multiple copies of the behavior in the behavior list. More... | |
std::string | FormatSpeciesTypeQueryString () |
Formats the string for species/types query. More... | |
virtual DOMElement * | GetParentParametersElement (xercesc::DOMDocument *p_oDoc) |
This will get the correct set of parameters for this behavior based on the behavior list position number. More... | |
Public Member Functions inherited from clWorkerBase | |
clWorkerBase (clSimManager *p_oSimManager) | |
Constructor. More... | |
virtual | ~clWorkerBase () |
Destructor. More... | |
std::string | GetName () |
Gets the object's namestring. More... | |
clSimManager * | GetSimManager () |
void | DoObjectSetup (xercesc::DOMDocument *p_oDoc, fileType iFileType) |
Triggers the setup process. More... | |
virtual void | TimestepCleanup () |
Performs any necessary cleanup operations at the end of a timestep. More... | |
virtual void | EndOfRunCleanup () |
Performs any necessary cleanup operations at the end of a run. More... | |
Protected Types | |
typedef float(clStochasticBiLevelMortality::* | Ptr2LightLevel) (clTree *, const short int &) |
Define a type for pointers to functions to get light level. More... | |
Protected Member Functions | |
float | GetStormLightLevel (clTree *p_oTree, const short int &iSpecies) |
Gets the light level from the Storm Light grid for a tree. More... | |
float | GetGLILightLevel (clTree *p_oTree, const short int &iSpecies) |
Gets the GLI light level for a tree. More... | |
Protected Member Functions inherited from clMortalityBase | |
void | GetData (xercesc::DOMDocument *p_oDoc) |
Triggers all mortality setup. More... | |
void | PopulateUsesThisMortality () |
Declares and populates the mp_bUsesThisMortality array. More... | |
Protected Member Functions inherited from clWorkerBase | |
void | AssembleFileCode (int iFileType, int iFileVersion, char *cCode) |
Creates the proper identifying filecode for an XML file. More... | |
Protected Attributes | |
Ptr2LightLevel | getLightLevel |
Function pointer for using the appropriate light level getting function. More... | |
clGrid * | mp_oStormLight |
"Storm Light" grid object More... | |
clTreePopulation * | mp_oPop |
Tree population - for getting data codes. More... | |
double * | mp_fLoLightMortProb |
Probability of mortality at low light - sized number of behavior species. More... | |
double * | mp_fHiLightMortProb |
Probability of mortality at low light - sized number of behavior species. More... | |
double * | mp_fHiLightThreshold |
Threshold between low light and high light mortality, as a value between 0 and 100 - sized number of behavior species. More... | |
int * | mp_iIndexes |
To help access the other arrays. More... | |
int ** | mp_iGLILightCodes |
Data member return codes for "Light" data member, if being used. More... | |
int | m_iLightCode |
Code for the "Light" data member of the "Storm Light" grid, if used. More... | |
bool | m_bIsGLI |
Whether this is the GLI version (true) or the Storm Light version (false) More... | |
Protected Attributes inherited from clMortalityBase | |
short int | m_iNumTotalSpecies |
Keep a copy for the constructor. More... | |
bool | m_bHooked |
Whether or not this shell object is hooked to clMortalityOrg. More... | |
bool ** | mp_bUsesThisMortality |
2D array, species by type, of whether or not this mortality shell applies to a given species/type combo. More... | |
Protected Attributes inherited from clBehaviorBase | |
short int | m_iNumSpeciesTypeCombos |
How many type/species combos a behavior will act on. More... | |
short int | m_iNumBehaviorSpecies |
How many distinct species are in the combo list - important for filling species-specific values from parameter file. More... | |
short int * | mp_iWhatSpecies |
List of distinct species - for filling species-specific values from parameter file. More... | |
stcSpeciesTypeCombo * | mp_whatSpeciesTypeCombos |
Array of species/type combos that the behavior will act on. More... | |
short int | m_iNewTreeInts |
The number of new tree integer data members this behavior wants to add. More... | |
short int | m_iNewTreeFloats |
The number of new tree float data members this behavior wants to add. More... | |
short int | m_iNewTreeChars |
The number of new tree character data members this behavior wants to add. More... | |
short int | m_iNewTreeBools |
The number of new tree boolean data members this behavior wants to add. More... | |
short int | m_iBehaviorListNumber |
The number of this behavior in the behavior list, to differentiate between possible multiple copies of this behavior. More... | |
float | m_fVersionNumber |
Version number - this will be rounded to 2 digits after the decimal place. More... | |
std::string | m_sXMLRoot |
XML root that encloses the parameters for this behavior. More... | |
float | m_fMinimumVersionNumber |
Minimum version number - this behavior will run parameter data for a file marked between this number and the current version number, inclusive. More... | |
Protected Attributes inherited from clWorkerBase | |
std::string | m_sNameString |
If a behavior has registered a command line command with the sim manager, this allows it to be called. More... | |
clSimManager * | mp_oSimManager |
Pointer to the simulation manager object. More... | |
int * | mp_iAllowedFileTypes |
List of the input file types this object can handle. More... | |
int | m_iNumAllowedTypes |
Number of input file types this object can handle. More... | |
Additional Inherited Members | |
Static Protected Attributes inherited from clMortalityBase | |
static clMortalityOrg * | mp_oMortalityOrg |
clMortalityOrg object. More... | |
Stochastic Bi-Level Mortality - Version 2.0.
This evaluates mortality at a constant rate, with a separate rate at high and low light for each species. Trees are chosen at random to die.
Light levels come from either the "Storm Light" grid object produced by clStormLight or a GLI value stored in the "Light" data member of a tree.
This class's namestring is "stochastic bilevel mortshell". The parameter file call string is "StochasticBiLevelMortality" or "StochasticBiLevelMortality - GLI".
Copyright 2011 Charles D. Canham.
Edit history:
--------------—
October 20, 2011 - Wiped the slate clean for SORTIE 7.0 (LEM)
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protected |
Define a type for pointers to functions to get light level.
clStochasticBiLevelMortality::clStochasticBiLevelMortality | ( | clSimManager * | p_oSimManager | ) |
Constructor.
p_oSimManager | Sim Manager object. |
clStochasticBiLevelMortality::~clStochasticBiLevelMortality | ( | ) |
Destructor.
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Calculates mortality.
This retrieves the light level in the tree's grid cell. If it is above the threshold, the high-light mortality probability is used. If it is below the threshold, the low-light probability is used. A random number is compared to the appropriate rate to see if the tree lives or dies.
p_oTree | Tree being evaluated |
fDbh | Tree's DBH |
iSpecies | Species of the tree being evaluated |
Implements clMortalityBase.
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Reads in values from the parameter file.
p_oDoc | DOM tree of parsed input file. |
modelErr | if the "Storm Light" grid is missing, or if any mortality rate is not between 0 and 1. |
Reimplemented from clMortalityBase.
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Gets the GLI light level for a tree.
p_oTree | Tree to get light level for. |
iSpecies | Tree's species. |
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Gets the light level from the Storm Light grid for a tree.
p_oTree | Tree to get light level for. |
iSpecies | Tree's species. |
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Captures the behavior name passed from the parameter file to set flags based on expected behavior.
sNameString | Behavior name from parameter file. |
Reimplemented from clBehaviorBase.
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Function pointer for using the appropriate light level getting function.
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Whether this is the GLI version (true) or the Storm Light version (false)
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Code for the "Light" data member of the "Storm Light" grid, if used.
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Probability of mortality at low light - sized number of behavior species.
This value comes from the parameter file as an annual probability, which is transformed in DoShellSetup() to a timestep probability.
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Threshold between low light and high light mortality, as a value between 0 and 100 - sized number of behavior species.
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Probability of mortality at low light - sized number of behavior species.
This value comes from the parameter file as an annual probability, which is transformed in DoShellSetup() to a timestep probability.
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Data member return codes for "Light" data member, if being used.
First index is species, second is type.
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To help access the other arrays.
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Tree population - for getting data codes.
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"Storm Light" grid object