SORTIE Core C++ Documentation
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clLightBase Class Referenceabstract

Light base - Version 1.1. More...

#include <LightBase.h>

Inheritance diagram for clLightBase:
clBehaviorBase clWorkerBase clAverageLight clBasalAreaLight clConstantGLI clDensityLight clGapLight clGLIBase clSailLight clEpiphyticEstablishment clGliLight clGLIMap clGLIPoints clLightDepSeedSurvival clQuadratGLILight

Public Member Functions

 clLightBase (clSimManager *p_oSimManager)
 Constructor. More...
 
virtual ~clLightBase ()
 Destructor. More...
 
void Action ()
 Performs all light calculations. More...
 
void RegisterTreeDataMembers ()
 Performs data member registrations for "Light". More...
 
virtual float CalcLightValue (clTree *p_oTree, clTreePopulation *p_oPop)=0
 Calculates the light value for a particular tree. More...
 
clLightOrgGetLightOrg ()
 Gets the light org object. More...
 
float GetMinSunAngle ()
 Gets the altitude angle below which the sky is assumed to be dark. More...
 
float GetNumAziAng ()
 Gets the number of azimuth angles into which the sky hemisphere is divided. More...
 
float GetNumAltAng ()
 Gets the number of altitude angles into which the sky hemisphere is divided. More...
 
float GetMinAngRow ()
 Gets the row in the brightness array corresponding to the minimum solar angle. More...
 
float GetBrightness (int alt, int azi)
 
- Public Member Functions inherited from clBehaviorBase
virtual float GetBehaviorVersion ()
 Gets the behavior version number. More...
 
 clBehaviorBase (clSimManager *p_oSimManager)
 Constructor. More...
 
virtual ~clBehaviorBase ()
 Destructor. More...
 
virtual short int ValidateVersionNumber (float fTestVersion)
 Makes sure that the version number of a file passed is between the minimum and current version numbers. More...
 
virtual void SetSpeciesTypeCombos (short int iNumCombos, stcSpeciesTypeCombo *p_whatCombos)
 Sets the species/type combos for a behavior. More...
 
virtual void SetNameData (std::string sNameString)
 Sets the string for the parameter file behavior. More...
 
virtual short int GetNewTreeInts ()
 Gets the number of new tree integer data members this behavior wants to register. More...
 
virtual short int GetNewTreeFloats ()
 Gets the number of new tree float data members this behavior wants to register. More...
 
virtual short int GetNewTreeChars ()
 Gets the number of new tree character data members this behavior wants to register. More...
 
virtual short int GetNewTreeBools ()
 Gets the number of new tree bool data members this behavior wants to register. More...
 
virtual short int GetNumSpeciesTypeCombos ()
 Gets the number of species/type combos to which this behavior applies. More...
 
virtual short int GetNumBehaviorSpecies ()
 Gets the number of unique tree species to which this behavior applies. More...
 
struct stcSpeciesTypeCombo GetSpeciesTypeCombo (short int iIndex)
 Gets one of this behavior's type/species combos. More...
 
virtual short int GetBehaviorSpecies (short int iIndex)
 Gets one of the behavior's species. More...
 
short int GetBehaviorListNumber ()
 Gets the behavior list number for this behavior, which differentiates between multiple copies of the behavior in the behavior list. More...
 
void SetBehaviorListNumber (short int iNumber)
 Sets the behavior list number for this behavior, which differentiates between multiple copies of the behavior in the behavior list. More...
 
std::string FormatSpeciesTypeQueryString ()
 Formats the string for species/types query. More...
 
virtual DOMElement * GetParentParametersElement (xercesc::DOMDocument *p_oDoc)
 This will get the correct set of parameters for this behavior based on the behavior list position number. More...
 
- Public Member Functions inherited from clWorkerBase
 clWorkerBase (clSimManager *p_oSimManager)
 Constructor. More...
 
virtual ~clWorkerBase ()
 Destructor. More...
 
std::string GetName ()
 Gets the object's namestring. More...
 
clSimManagerGetSimManager ()
 
void DoObjectSetup (xercesc::DOMDocument *p_oDoc, fileType iFileType)
 Triggers the setup process. More...
 
virtual void TimestepCleanup ()
 Performs any necessary cleanup operations at the end of a timestep. More...
 
virtual void EndOfRunCleanup ()
 Performs any necessary cleanup operations at the end of a run. More...
 

Protected Member Functions

void GetData (xercesc::DOMDocument *p_oDoc)
 Triggers all light setup. More...
 
virtual void DoShellSetup (xercesc::DOMDocument *p_oDoc)
 If a descendent class has specific setup needs, it can overload this function. More...
 
void PopulateGLIBrightnessArray ()
 Populates the GLI brightness array. More...
 
void PopulateSailLightBrightnessArray ()
 Populates the sail brightness array. More...
 
float GetDayAngle (int iJulianDay)
 Computes day angle. More...
 
float GetDeclination (float &fDayAngle)
 Computes solar declination. More...
 
float GetEccentricity (float &fDayAngle)
 Computes solar eccentricity. More...
 
float GetSunrise (float &fLatInRadians, float &fDeclination)
 Computes sunrise. More...
 
float GetCosineOfZenithAngle (float &fDeclination, float &fLatInRadians, float &fTimeNow)
 Computes cosine of the zenith angle of the sun at a given time. More...
 
float GetAltitudeAngle (float &fCosZenAng)
 Computes altitude angle of the sun at a given time in radians. More...
 
float GetAzimuthAngle (float &fDeclination, float &fLatInRadians, float &fAltInRad, float &fTimeNow)
 Computes azimuth angle of the sun at a given time in radians in SORTIE azimuth coordinates. More...
 
float GetAirmassEffect (float &fAltInDeg, float &fCosZenAng)
 Computes the airmass effect for a given altitude angle. More...
 
float GetBeamRadiation (float &fClearSkyTransCoeff, float &fAirmass, float &fEccentricity, float &fCosZenAng)
 Computes beam radiation strength. More...
 
virtual float GetLightExtinctionCoefficient (clTree *p_oTree)
 Gets the light extinction coefficent. More...
 
- Protected Member Functions inherited from clWorkerBase
void AssembleFileCode (int iFileType, int iFileVersion, char *cCode)
 Creates the proper identifying filecode for an XML file. More...
 

Protected Attributes

bool m_bHooked
 Whether or not this shell object is hooked to clLightOrg. More...
 
bool m_bNeedsCommonParameters
 Whether or not this shell object requires the common light parameters held in clLightOrg such as clLightOrg::m_iLastJulDay. More...
 
float ** mp_fBrightness
 Sky brightness array. More...
 
float ** mp_fPhoto
 Simulated fisheye photo array. More...
 
double m_fMinSunAngle
 The altitude angle below which the sky is assumed to be dark. More...
 
double m_fAzimuthOfNorth
 The azimuth angle of north. More...
 
int m_iNumAziAng
 Number of azimuth angles into which the sky hemisphere is divided. More...
 
int m_iNumAltAng
 Number of altitude angles into which the sky hemisphere is divided. More...
 
int m_iMinAngRow
 Row in the brightness array corresponding to the minimum solar angle. More...
 
- Protected Attributes inherited from clBehaviorBase
short int m_iNumSpeciesTypeCombos
 How many type/species combos a behavior will act on. More...
 
short int m_iNumBehaviorSpecies
 How many distinct species are in the combo list - important for filling species-specific values from parameter file. More...
 
short int * mp_iWhatSpecies
 List of distinct species - for filling species-specific values from parameter file. More...
 
stcSpeciesTypeCombomp_whatSpeciesTypeCombos
 Array of species/type combos that the behavior will act on. More...
 
short int m_iNewTreeInts
 The number of new tree integer data members this behavior wants to add. More...
 
short int m_iNewTreeFloats
 The number of new tree float data members this behavior wants to add. More...
 
short int m_iNewTreeChars
 The number of new tree character data members this behavior wants to add. More...
 
short int m_iNewTreeBools
 The number of new tree boolean data members this behavior wants to add. More...
 
short int m_iBehaviorListNumber
 The number of this behavior in the behavior list, to differentiate between possible multiple copies of this behavior. More...
 
float m_fVersionNumber
 Version number - this will be rounded to 2 digits after the decimal place. More...
 
std::string m_sXMLRoot
 XML root that encloses the parameters for this behavior. More...
 
float m_fMinimumVersionNumber
 Minimum version number - this behavior will run parameter data for a file marked between this number and the current version number, inclusive. More...
 
- Protected Attributes inherited from clWorkerBase
std::string m_sNameString
 If a behavior has registered a command line command with the sim manager, this allows it to be called. More...
 
clSimManagermp_oSimManager
 Pointer to the simulation manager object. More...
 
int * mp_iAllowedFileTypes
 List of the input file types this object can handle. More...
 
int m_iNumAllowedTypes
 Number of input file types this object can handle. More...
 

Static Protected Attributes

static clLightOrgmp_oLightOrg
 clLightOrg object - this pointer is held in common by all shells More...
 

Friends

class clLightOrg
 
class clGliLight
 
class clQuadratGLILight
 
class clGLIMap
 
class clGLIPoints
 

Detailed Description

Light base - Version 1.1.

This is the base class for light behavior shell classes. These shells implement a common set of functions in different ways which are specific to the way light is calculated according to their method.

The bulk of the organizational work is done by the class clLightOrg, which calls the needed shell functions for each tree. The clLightOrg object hooks into one particular light shell object, which calls clLightOrg when it is triggered by the behavior manager. It does not particularly matter which shell object is hooked; the first one will suffice. Any non-hooked shells do nothing when their Action() and other functions are called. The hooked shell also tells this object that it's time to register tree data members.

Every object made from this class or a descendent class must have the string "lightshell" in its namestring somewhere. The base class also declares a new tree float data member on behalf of each child shell object; the light org object then registers it. The descendents don't need to do anything. The new data member is called "Light", and will store the amount of light calculated.

Copyright 2011 Charles D. Canham.

Author
Lora E. Murphy


Edit history:
--------------—
October 20, 2011 - Wiped the slate clean for SORTIE 7.0 (LEM)

August 19, 2015 - Added sky rotation (LEM)

Constructor & Destructor Documentation

◆ clLightBase()

clLightBase::clLightBase ( clSimManager p_oSimManager)

Constructor.

Checks to see if the light org object has been created - if not, it creates it. Sets m_bNeedsCommonParameters to true, its default.

Parameters
p_oSimManagerSim Manager object.

◆ ~clLightBase()

virtual clLightBase::~clLightBase ( )
virtual

Destructor.

Deletes the light org object if it was the hooked object.

Member Function Documentation

◆ Action()

void clLightBase::Action ( )
virtual

Performs all light calculations.

This will be the same for all descendent classes - they do not need to override. If a particular object is hooked, it calls the light org object's DoLightAssignments. Otherwise it does nothing.

Reimplemented from clBehaviorBase.

Reimplemented in clLightDepSeedSurvival, and clQuadratGLILight.

◆ CalcLightValue()

virtual float clLightBase::CalcLightValue ( clTree p_oTree,
clTreePopulation p_oPop 
)
pure virtual

Calculates the light value for a particular tree.

This must be overridden by all child classes.

The reason that the function does not just assign the value to the tree is because the data codes are managed by the light org object.

Parameters
p_oTreeTree for which to calculate light level.
p_oPopTree population object.
Returns
Light level, in whatever format is appropriate to the light object that calculated it.

Implemented in clLightDepSeedSurvival, clBasalAreaLight, clEpiphyticEstablishment, clDensityLight, clGLIMap, clGLIPoints, clAverageLight, clQuadratGLILight, clGapLight, clGliLight, clSailLight, and clConstantGLI.

◆ DoShellSetup()

virtual void clLightBase::DoShellSetup ( xercesc::DOMDocument *  p_oDoc)
inlineprotectedvirtual

If a descendent class has specific setup needs, it can overload this function.

Parameters
p_oDocDOM tree of parsed input file.

Reimplemented in clBasalAreaLight, clDensityLight, clAverageLight, clQuadratGLILight, clGapLight, clConstantGLI, clGliLight, and clSailLight.

◆ GetAirmassEffect()

float clLightBase::GetAirmassEffect ( float &  fAltInDeg,
float &  fCosZenAng 
)
inlineprotected

Computes the airmass effect for a given altitude angle.

Parameters
fAltInDegAltitude angle, in degrees
fCosZenAngCosine of solar zenith angle
Returns
Airmass effect

◆ GetAltitudeAngle()

float clLightBase::GetAltitudeAngle ( float &  fCosZenAng)
inlineprotected

Computes altitude angle of the sun at a given time in radians.

Parameters
fCosZenAngCosine of the sun's zenith angle

◆ GetAzimuthAngle()

float clLightBase::GetAzimuthAngle ( float &  fDeclination,
float &  fLatInRadians,
float &  fAltInRad,
float &  fTimeNow 
)
inlineprotected

Computes azimuth angle of the sun at a given time in radians in SORTIE azimuth coordinates.

Parameters
fDeclinationSolar declination, in radians
fLatInRadiansLocation latitude in radians
fAltInRadSun's current altitude position, in radians
fTimeNowCurrent solar time
Returns
Azimuth angle of sun

◆ GetBeamRadiation()

float clLightBase::GetBeamRadiation ( float &  fClearSkyTransCoeff,
float &  fAirmass,
float &  fEccentricity,
float &  fCosZenAng 
)
inlineprotected

Computes beam radiation strength.

Parameters
fClearSkyTransCoeffClear sky transmission coefficient
fAirmassAirmass effect
fEccentricitySolar eccentricity
fCosZenAngCosine of solar zenith angle

◆ GetBrightness()

float clLightBase::GetBrightness ( int  alt,
int  azi 
)
inline

◆ GetCosineOfZenithAngle()

float clLightBase::GetCosineOfZenithAngle ( float &  fDeclination,
float &  fLatInRadians,
float &  fTimeNow 
)
inlineprotected

Computes cosine of the zenith angle of the sun at a given time.

This is needed in other calculations.

Parameters
fDeclinationSolar declination, in radians
fLatInRadiansLocation latitude in radians
fTimeNowCurrent time in solar time
Returns
Cosine of zenith angle of the sun

◆ GetData()

void clLightBase::GetData ( xercesc::DOMDocument *  p_oDoc)
protectedvirtual

Triggers all light setup.

This will be the same for all descendent classes. If a particular object is hooked, it calls the light org object's DoSetup() function. Then it calls the function DoShellSetup() - if a descendent class has specific setup needs, it can overload that function.

Parameters
p_oDocDOM tree of parsed input file.

Implements clWorkerBase.

Reimplemented in clLightDepSeedSurvival.

◆ GetDayAngle()

float clLightBase::GetDayAngle ( int  iJulianDay)
inlineprotected

Computes day angle.

Parameters
iJulianDayJulian day for which to compute a day angle
Returns
Day angle, in radians.

◆ GetDeclination()

float clLightBase::GetDeclination ( float &  fDayAngle)
inlineprotected

Computes solar declination.

Parameters
fDayAngleDay angle, in radians, for which to compute declination.
Returns
Solar declination, in radians.

◆ GetEccentricity()

float clLightBase::GetEccentricity ( float &  fDayAngle)
inlineprotected

Computes solar eccentricity.

Parameters
fDayAngleDay angle, in radians, for which to compute eccentricity.
Returns
Solar eccentricity, in radians.

◆ GetLightExtinctionCoefficient()

virtual float clLightBase::GetLightExtinctionCoefficient ( clTree p_oTree)
protectedvirtual

Gets the light extinction coefficent.

This passes this through to clLightOrg::GetLightExtCoeff(). This structure allows for overriding by child classes if necessary.

Parameters
p_oTreeTree for which to obtain the light extinction coefficient.
Returns
The light extinction coefficient, as the proportion of light transmitted by the tree, as a value between 0 and 1.

Reimplemented in clLightDepSeedSurvival.

◆ GetLightOrg()

clLightOrg* clLightBase::GetLightOrg ( )
inline

Gets the light org object.

Returns
The light org object.

◆ GetMinAngRow()

float clLightBase::GetMinAngRow ( )
inline

Gets the row in the brightness array corresponding to the minimum solar angle.

Returns
Row in the brightness array corresponding to the minimum solar angle.

◆ GetMinSunAngle()

float clLightBase::GetMinSunAngle ( )
inline

Gets the altitude angle below which the sky is assumed to be dark.

Returns
Minimum sun angle.

◆ GetNumAltAng()

float clLightBase::GetNumAltAng ( )
inline

Gets the number of altitude angles into which the sky hemisphere is divided.

Returns
Number of altitude angles into which the sky hemisphere is divided.

◆ GetNumAziAng()

float clLightBase::GetNumAziAng ( )
inline

Gets the number of azimuth angles into which the sky hemisphere is divided.

Returns
Number of azimuth angles into which the sky hemisphere is divided.

◆ GetSunrise()

float clLightBase::GetSunrise ( float &  fLatInRadians,
float &  fDeclination 
)
inlineprotected

Computes sunrise.

Parameters
fLatInRadiansLatitude, in radians
fDeclinationSolar declination on a given day, in radians
Returns
Sunrise, in solar time

◆ PopulateGLIBrightnessArray()

void clLightBase::PopulateGLIBrightnessArray ( )
protected

Populates the GLI brightness array.

Yes, yes, this isn't strictly a function common to all light shells, but it's common to more than one. Plus it's really similar to the sail light brightness array calculator and I may merge them at some point.

This assumes that the brightness array has already been allocated.

◆ PopulateSailLightBrightnessArray()

void clLightBase::PopulateSailLightBrightnessArray ( )
protected

Populates the sail brightness array.

This is so similar to the GLI brightness array function that I wanted them together so I could consider merging them later. But right now it's too much, what with one doing all calcs in radians and one in degrees. If that seems trivial to you, you're welcome to do it yourself.

This assumes that the brightness array has already been allocated.

◆ RegisterTreeDataMembers()

void clLightBase::RegisterTreeDataMembers ( )
virtual

Performs data member registrations for "Light".

This will be the same for all descendent classes - they do not need to override. If a particular object is hooked, it calls the light org object's DoTreeDataMemberRegistrations(). Otherwise it does nothing.

Reimplemented from clBehaviorBase.

Reimplemented in clLightDepSeedSurvival.

Friends And Related Function Documentation

◆ clGliLight

friend class clGliLight
friend

◆ clGLIMap

friend class clGLIMap
friend

◆ clGLIPoints

friend class clGLIPoints
friend

◆ clLightOrg

friend class clLightOrg
friend

◆ clQuadratGLILight

friend class clQuadratGLILight
friend

Member Data Documentation

◆ m_bHooked

bool clLightBase::m_bHooked
protected

Whether or not this shell object is hooked to clLightOrg.

clLightOrg will set this flag.

◆ m_bNeedsCommonParameters

bool clLightBase::m_bNeedsCommonParameters
protected

Whether or not this shell object requires the common light parameters held in clLightOrg such as clLightOrg::m_iLastJulDay.

mp_oLightOrg will check this flag to see whether it should fill these values.

◆ m_fAzimuthOfNorth

double clLightBase::m_fAzimuthOfNorth
protected

The azimuth angle of north.

Not required; will default to 0. Setting this to non-zero allows the user to rotate the sky relative to the plot.

◆ m_fMinSunAngle

double clLightBase::m_fMinSunAngle
protected

The altitude angle below which the sky is assumed to be dark.

Could be in degrees or radians, depending on what the child object is working in. Each child object needs its own copy of this.

◆ m_iMinAngRow

int clLightBase::m_iMinAngRow
protected

Row in the brightness array corresponding to the minimum solar angle.

Used to compare calculated object positions. Each child object needs its own copy of this.

◆ m_iNumAltAng

int clLightBase::m_iNumAltAng
protected

Number of altitude angles into which the sky hemisphere is divided.

Each child object needs its own copy of this.

◆ m_iNumAziAng

int clLightBase::m_iNumAziAng
protected

Number of azimuth angles into which the sky hemisphere is divided.

Each child object needs its own copy of this.

◆ mp_fBrightness

float** clLightBase::mp_fBrightness
protected

Sky brightness array.

Array size is # altitude angles by # azimuth angles. The altitude index increases from horizon to zenith, and the azimuth index increases from north clockwise. Each child object needs its own copy of this.

◆ mp_fPhoto

float** clLightBase::mp_fPhoto
protected

Simulated fisheye photo array.

Array size is # altitude angles by # azimuth angles. The altitude index increases from horizon to zenith, and the azimuth index increases from 0 to 2PI. Each child object needs its own copy of this.

◆ mp_oLightOrg

clLightOrg* clLightBase::mp_oLightOrg
staticprotected

clLightOrg object - this pointer is held in common by all shells


The documentation for this class was generated from the following file: